About


Edit Ballai is a Concept Artist and Designer working in the Film and Entertainment Industry, focusing on environment and architectural concepts and world-building. She has contributed to many exciting projects, TV shows, and game developments. 

When she is not working on client projects, she likes to continue working on her pet project: a dystopian sci-fi novel and artbook.


Since her early childhood, Edit loved to create imaginary worlds, and as a kid, she spent most of her time writing novels and illustrating them. She always loved imagining stories, even fictive or based on truth, and adding her own details to the story. She is a natural-born storyteller who loves to add details to the scene, to increase the richness of storytelling elements.

Like most of the artists, she's interested in many different areas of creation: besides concept art and world-building and storytelling, Edit also enjoys character development, world building for games as writer for games: to write and iterate on compelling,character-building dialogue contribute to the further development of existing characters and storylines. She likes to write descriptions, notes in separate document of the world, factions, characters, and history as resource and doing research gathering and documentation.

FEATURES & PUBLICATIONS


- Several artworks have been featured at Autodesk and GDC conferences, between 2022-2024.
- Talk at the School of Design & 3D Digital Design at RIT about Concept Design, Storytelling, IP Development, and Digital Matte Painting. (October 2022)
- Artist of the Month article, AREA Autodesk, November 2021
- Interview with 3DTotal, 2021
- Interview with Fabrik, 2021
- Featured in ImagineFX, October 2021
- Final judge at Rookie Awards since 2019.
- Featured in 3dTotal's "Top 50 Environment Concepts from 2018'
- Interview - Photoshop Creative Magazine, issue 142. (2016. February)
- Photoshop 25th Anniversary Spot, February 2015