About me

Contact: ballaiedit@gmail.com


  

"It's always about the story."

  

Hi, I’m Edit, a Concept Artist and 3D Designer specializing in world-building and IP development for animation, games, and narrative-driven projects.

Since 2016, I’ve collaborated with industry-leading studios and brands, creating environment designs, concept art, and story-driven visualizations for film, games, and animation.

Currently, I’m working on narrative design-related projects (world-building, branching and linear dialogue, character arcs and backstories, narrative systems, voice-over scripts, and story-driven environments), and I also love working clients with art-related projects as well as my personal IP (novel and art book).

For my narrative design portfolio, visit www.editballai.gamedesignskills.com


CERTIFICATIONS 

GSD1x: The Architectural Imagination, Harvard University Graduate School of Design (2025) 
Game Writing and Narrative Design Bootcamp Certificate, Gamedesignskills.com (2025)
Matte Painting Course, Vancouver Animation School (2015)
3D Graphics & Animation Certificate, 
Autodesk Authorized Training Center (2014)
3D Graphics & Animation Certificate,
SAE Institute Amsterdam (2014)


SKILLS

Concept Art | World-Building IP Development | Narrative Design | Creative Writing | Visual Storytelling

 


WORKED FOR

 


FEATURES / PUBLICATIONS

  • Several artworks displayed at Autodesk conferences, 2021, 2022, 2023.
  • A guest lecture at School of Design & 3D Digital Design of Rochester Institute of Technology (RIT) about Concept Design, Storytelling Techniques, IP Development, October 2022
  • Artist of The Month Article, AREA Autodesk, November 2021
  • Interview with 3DTotal, 2021
  • Interview with Fabrik, 2021
  • Final Judge at Rookie Awards, since 2019
  • Featured in ImagineFX, October 2021
  • Short story publications since 1996
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